I presented my master thesis September 14th for my degree in MSc. Media Technology & Engineering for Linköping University. If you’re interested you can download the pdf here.
Category Archives: Technology
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FX Reel Summer 2012
FX Reel Winter 2011
FX Reel Winter 2011 is a montage of FX animation projects Fall/Winter 2011.
Download FX Reel Winter 2011 Breakdown pdf
SESI WIP
Side FX Internship
I moved to L.A late July for an awesome internship at Side Effects Software. Since then I have been involved in several cool projects. I’ll be posting some of my work here.

Procedural Terrain
Showreel Spring 2011
Showreel Spring 2011 is a montage of animation projects between 2010 to 2011.
Download the Reel Breakdown in pdf format
2D Fluid Solver for Houdini
Based on the incompressible Navier-Stokes fluid equations. Developed with C++ and the comprehensive set of C++ libraries HDK. Created for the course ‘Modeling Project’ at Linköping Univeristy, Sweden, 2011
Volume Turtle Fluids
Procedual Rendered Characters
Procedual Rendered Characters. Modeling and Animation cycle in Maya, Scripted in Python and Rendered in Houdini. Assignment for the course: “SFX – Tricks of The Trade”, at Linköping University, Sweden











