Lukas Lundberg

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Paintings in Houdini

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Combining photos and painting with Houdini.

This entry was posted in FX on January 18, 2013 by Lukas Lundberg.

FX Reel Winter 2013

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*Latest reel here

FX Reel Winter 2013 is a montage of FX animations Fall/Winter 2012/2013. My most recent production work is TBA.

This entry was posted in FX on January 12, 2013 by Lukas Lundberg.

Fluids and Particles

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This entry was posted in FX on January 2, 2013 by Lukas Lundberg.

Glasgow & Stockholm

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These days I’m in Glasgow at Axis Animation working on game cinematic for Halo 4 Spartan Ops: Season One. Before that I was at Fido Film in Stockholm, project TBA 2013.ImageImageglasgow_sketch_cat_lukaslglasgow_painting_cat_lukaslImageImage

This entry was posted in FX on December 12, 2012 by Lukas Lundberg.

Øredev Paintings

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Painted several canvas for the developer conference Øredev in South Sweden, Malmö. The theme for the speakers room was a selection of popular youtube videos.

This entry was posted in Painting on November 7, 2012 by Lukas Lundberg.

Art Directed Fluid Flow With Secondary Water FX – Master Thesis

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I presented my master thesis September 14th for my degree in MSc. Media Technology & Engineering for Linköping University. If you’re interested you can download the pdf here.

This entry was posted in Animation, Technology on September 26, 2012 by Lukas Lundberg.

Canvas

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ImageImage

This entry was posted in Uncategorized on August 2, 2012 by Lukas Lundberg.

Exhibition at the library

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@City library in Lund, Sweden.

20120624-102717.jpg

This entry was posted in Painting on June 24, 2012 by Lukas Lundberg.

FX Reel Summer 2012

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Download FX Reel Summer 2012 Breakdown PDF

This entry was posted in Animation, Technology on June 11, 2012 by Lukas Lundberg.

Python Boid Crowd System for Houdini

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The project is an assignment for the courses: SFX – Tricks of The Trade and Computer Models of Cognitive Processes at Linköping University, 2012.

Report here

This entry was posted in Uncategorized on June 4, 2012 by Lukas Lundberg.

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